Games for Pocket PC and Smartphone: a review of the July novelties

In the 113-m the year of our great storyteller John Ronald Tolkien Ruella games for handheld epic content with dragons, elves, ghosts, elves and brave brave reached its climax. Year 2005 is the already marked by the appearance Arvale: Journey of Illusion, a favorite of many, but in July there was another game of role-playing genre. Ancient Evil is made ​​specifically for handheld computers and done, it should be noted, is fine. The emergence of such games - with thought-out plot, not a hasty muhlyazha designed to "stake out a place in the market, made carefully and with passion - always happy. Moreover, I wonder what appeared electronic applications to the desktop versions of role-playing games. Starting with a description reading Treasure Roller, in search of an explanation, I soon met with great interest the history of Dungeons and Dragons. It turns out a lot of users still prefer a desktop computer version of the game, in fact, it even recommends psychologists to develop imagination, and therapists are using it in their practice. July of last year was quite sluggish. Only the rare company that produced something interesting, while in 2005 the studio working just Stakhanov pace. Ancient Evil, along with another game released as PDAMill. Joker's Quest arcade puzzle lovers. Quite unexpectedly and spontaneously on the PDA was breaking a whole galaxy of Sudoku - puzzles, as we now say, "awakened famous." Has always been interesting to track the path of popularity of such games. Also - the old pirate entertainment in the form of dice (Dicey), racking fire fighting (Fire Squad), the elements of the Egyptian (Egyptian Prophecy) and Roman history (Pixelus) and much more. Read! That is, I wanted to say, play!

Ancient Evil. Best game of the month.

Kingdom Olindsiya was small. Its inhabitants knew each other quite often and loved to meet in taverns and discuss the most incredible news. Along with many rumors, without which it can not do either one, not even the Magic Kingdom, a favorite topic of conversation had terrible stories about the Underground. According to legend, he created the demigods, the great elder, for a long sleep after creating the world. They said that the dream of the Great guard never sleep ghosts. Go there, none of the residents of the glorious kingdom did not dare, and prisochinit Olindsii in love, so that mythical place overgrown with each passing year new chilling details. That is why the ad wizard Alaric's decision to go to Pyatilese in most of which was hidden dungeon, it was greeted with such trepidation. His decision was discussed by all - those who suffered, who joked and had fun, but the most gambling argued and fought for a mortgage. In a given day, he went on a journey, but returned empty after a week or a month or a year. Passion in Olindsii subsided, and numerous stories, writes inventive people, Alaric made a legendary figure, part epic about a terrible dungeon ... The return of Alaric's thirty years later exploded the entire kingdom. Everyone was talking about his return, but only few have seen him come out of the woods and went to his castle, and argued that the magician is not old or a year. All the gossips have been forgotten, only discussing all that has happened to Alaric in Pyatilese. Sam the magician does not give itself felt only light in the windows of an old castle testified about his return. Finally, one morning a messenger read on the main square of its announcement. Alaric promised 10,000 gold to anyone who penetrates into a dungeon, will produce mysterious secret magician and return alive. Go to the forest once stretched brave men - warriors and magicians, as well as rogues, vagabonds and swindlers (without which it also does not do any one thing, even the Magic Kingdom). One after another they disappeared in the thicket Pyatilesya and cold dungeon. One after another, leaving all brave men and heroes. Years went by, one generation after another, but still none of the deceased for the mysterious secrets did not come back and still not getting old Alaric. He only raised the amount of compensation - first to 20 thousand, then to 50,000. Fear of the Dungeons intensified to the point that talk about him no longer, sometimes for only whispered to the other "news". All this went on until, until, finally, did not appear first, returning from the cave alive - Dzhetraal.An experienced soldier, he disappeared a week - prostrate and bleeding, he was found in Pyatilese. Compensation was paid and he instantly gained fame national hero. Huge crowds gathered to hear his stories about the Underground, but he always remained silent, and eventually began to avoid donnybrook. A few months later he died suddenly. His lamented all korolestvo and even Alaric first left his castle to spend the Hero on his last journey. Nevertheless, at the end of mourning Alaric announced that his reward still stands, but new braves began to return from the woods with me half way, arguing that the specter haunting the woods in Dzhetraalya warning about the imminent destruction of the kingdom and stop calling Alaric and not to give The Curse of the Elders happen. True, it stopped far from all. Your character, in particular, is also not timid. And a couple of thousand it will not interfere: recently paid a fee for their help in the battle with the road robbers gradually comes to an end ... As in any roleplaying game, you decide who you are - a stern warrior, not sparkling mind, but a bold and clever, wise if the magician who has knowledge of alchemy, a good forester, who knows all the herbs and precision hunter, shoot slip from the bow, or a clever and cunning thief lurking in the shadows, and a wave of spikes to open any lock. You can also choose their appearance, and particularly note the work of studio artists who created a wonderful set of characters. In general, a brilliant game graphics, incredible traced catacombs, fine details, extremely good interface that does not pose any difficulty. The only place where I had a hitch - the level of magic spells. And then, even a cursory acquaintance with well-prepared documentation immediately solved all my doubts. By the way, read the documentation is strongly recommended. Play will obviously be more interesting.
Games for Pocket PC and Smartphone: a review of the July novelties
Careful management. You can manage both stylus and buttons, although the joystick should be used: as a horizontal orientation of the game, movement function, respectively redistributed. For example, pressing the left (which is in a horizontal orientation is pressing up) will lead to forward movement and the right (down in horizontal orientation) - Back, which, however, it is logical. In managing the stylus rather identify pressing the point to which our hero will run at a breakneck pace. The very first room, in which we find ourselves, is the burial place of boxes, for some reason, calling for silence (probably out of respect for the deceased). It is quite possible, however, that this is the rest are the same great elder. In the corner of the room gleams golden, this is the first object that we will pick up. We run up and click into which arose in the upper right corner of the image - here it is, our first production.
Games for Pocket PC and Smartphone: a review of the July novelties
Clicking on the button with the English "i" will allow you to dress and equip your hero. The button with the knot - the key to magical spells. The toolbar at the bottom of the screen you will also find buttons Use (hand with a scroll) and Drop (empty hand) that will allow you to use your existing inventory and release wallet of unnecessary things (I, for example, just in case ponabral bones of their victims, so that the rattling of bones in a bag could be heard for two rooms). And finally, the color of pearls in the mouth of a snake show which mode you are: red - you are in the exploration and combat, blue - the color of magic. In your field of vision is only one room - just like in real life, until you open the door, you will not know that behind it. Moreover, the retreat back into the room and slamming the door behind us to help you escape from attacking in large numbers of monsters.Have to walk in the flickering light of torches, and in order to find the road in the darkness, in which submerged some corridors cold dungeons, it will be enough to light the torches, selected on the road. By the way, beware, the walls are hidden secret doors. Perhaps it is there something you are looking for. Although you do not yet know what you're looking for, right?
Games for Pocket PC and Smartphone: a review of the July novelties
Artists Pocket PC Studios have done an amazing job. The flickering light and beautifully designed atmosphere cold Dungeons strewn reminder of previous unsuccessful brave, forever remaining in the cold basement. Would like to mention unusual, a very simple introduction, telling about the history - it is done in plain text, decorated with drawings of demi-gods and ghosts like medieval engravings. No one dared to do it with such ease to them. Great music and sounds: the creaking door, the sound of mating damask swords, wailing ghosts and groans of the wounded ... This role-playing game, a worthy successor to celebrities Dungeon & Dragons, Diablo, and Might & Magic, developed (and worked fine) for PDAs. Undoubtedly, this is a game of the month.